The History of Minecraft Zombies!
This video features the History of Minecraft Zombies! This video features some things you didn't know about the Minecraft zombie! I provide a brief history lesson on the Minecraft zombie! This Minecraft History video features some facts and an overview of the Minecraft zombie from when it was first added until today! It features changes, information, and some fun facts about the Minecraft zombie! If you want to see more History of Minecraft videos, please leave a comment with which Minecraft feature you'd like for me to focus on!
The History of Minecraft Zombies
Minecraft is an ever evolving game. We are always excited to see what will be added to the game next in the updates that are released. But one constant we have become used to is seeing familiar mobs in the game across it's history. One of those mobs is the zombie which has been in the game since it's early days of 2009. Today, let's learn about the history of this beloved hostile mob with the history of Minecraft Zombies.
The history of the Minecraft zombie comes before it was actually added to the game. On August 14th of 2009, Notch first teased zombies coming to the game in a video titled Minecraft progress Video. Not long after, in the Java Edition 0.24 Survival Test release on September 1st of 2009, we saw zombies added as the second mob in Minecraft. In this version, zombies could run as fast as the player, they occasionally were wearing armor which didn't effect their health, their arms had a swinging animation when attacking, and killing a zombie rewarded 100 points.
The Java Edition Indev versions brought quite a few changes to zombies. In the 0.31 indev version on Februray 1st of 2010, zombies armor were removed and they stopped swinging their arms. On February 14th of 2010, zombies began catching fire when exposed to sunlight, something we are still used to seeing today. This was slightly tweaked on February 18th of 2010 with zombies only catching fire in light levels great than 7, and not due to torches at night. And finally, the last update during the Indev versions came when Notch added feathers as a drop to zombies when they are killed. This update came on February 19th of 2010 before chickens were added to the game. Notch admitted that he made zombies drop features because he didn't know what they should drop!
The Java Edition Beta version brought just one change to zombies. In the Pre-release 1.8 version of Minecraft from September of 2011, zombies began dropping rotten flesh instead of those feathers. Something I think we can all agree makes a lot more sense.
The the updates leading up to the official release of Minecraft, the zombie received a couple of updates including being able to be harmed by splash potions of health and healed by splash potions of harming. And becoming immune to poison and regeneration. The 1.0 full release version of Java Edition version saw these zombies as the part of the official game and they didn't receive another update until the next year in March of 2012 in the 1.2.1 version of the game.This is where the zombies' AI was improved to give them a better path at pursing the players in game by navigating around obstacles. Additionally, zombies were now able to see through windows, they started chasing villagers, attacking doors, and they started sometimes dropping iron ingots, helmets, shovels, and swords.
Two versions later in the 1.4.2 version of Minecraft, we saw the addition of baby zombies to the game. However, at this time, baby zombies could only spawn through map editors or NBT editing. This same version saw zombies starting to hold iron swords and iron shovels. Zombies also became able to pick up and equip dropped items and survived the sunlight by wearing helmets or pumpkins. Those helmet, sword, and shovel drops got removed as rare zombie drops. However, two new rare drops were carrots and potatoes. Zombies had a big effect on villagers in this version with 5% of villages now spawning as zombie villages and villagers having a chance at becoming infected when killed by a zombie.
In the 1.5 version, or the Red Stone Update, of Minecraft, we saw zombies becoming able to set the player on fire when they were on fire and attacked a player. Additionally, zombies could now call other zombies from nearby to attack a player which formed packs of zombies. And Zombies starting causing more damage to players when they were at lower health.
The 1.6 and 1.7 versions of Minecraft from June of 2013 to October of 2013 saw some fairly significant changes to zombies. This includes zombie having a low chance at spawning more zombies when damaged in the 1.6.1 version. Zombies being able to detect players up to 40 blocks. In 1.6.2, Baby zombies started naturally spawning among regular zombies and now dropping loot and experience. And of course, chicken jockeys being added in the 1.7.4 version. Those crazy little guy.s
Since these changes to Minecraft, the 1.8 to 1.15 updates some a few changes that didn't significantly change what we've come to know about zombies but are still there nonetheless. In the 1.9.1 version of Minecraft from February of 2016, zombies had their attack animation changed to that similar of the survival test version. In 1.10, the chance of zombies setting it's target on fire while burning, and the duration of the effect, began depending on the game's difficulty. In 1.11, the entity ID of Zombie was changed to zombie, zombie_villager, and husk for each mob. In 1.13, zombies intentionally started stomping on the newly added turtle eggs and began attacking baby turtles. Baby zombies also began burning in this version... and Husks would convert to zombies when drowning. And finally, in 1.14, the zombie and baby zombie textures slightly changed... and zombies began attacking the new wandering trader.
In the other versions of Minecraft, we saw the zombie added to Minecraft Pocket Edition in the February 2012 0.2.0 version of the game with baby zombies and chicken zombies being added in 0.11.0, in June of 2014. The Legacy Console Edition saw zombies added in May of 2012, with baby zombies added in December of 2014. They were added to the Nintendo 3DS version in September of 2017. And finally, Zombies were added to Minecraft Earth in the 0.2.0 version released on August 27th of 2019.
There are plenty of other fun facts revolving around Minecraft Zombies that I didn't mention in this video. I really wanted to focus on the major changes made to zombies that effect game-play in Minecraft. Feel free to share any fun facts in the comment section that you want to share with others. But that's where I'm going to leave you with the history of the Minecraft zombie. We'll see what the future holds for it. Maybe some changes will come about for zombies in future updates as Minecraft is always ever changing.
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